Timeline for How to advertise "Free Tools" as a way to attract more followers to the site?
Current License: CC BY-SA 3.0
7 events
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Apr 13, 2017 at 12:47 | history | edited | CommunityBot |
replaced http://mechanics.stackexchange.com/ with https://mechanics.stackexchange.com/
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Apr 13, 2017 at 12:10 | history | edited | CommunityBot |
replaced http://gaming.stackexchange.com/ with https://gaming.stackexchange.com/
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Mar 16, 2017 at 15:43 | history | edited | CommunityBot |
replaced http://meta.gaming.stackexchange.com/ with https://gaming.meta.stackexchange.com/
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Jun 5, 2012 at 3:17 | comment | added | jmort253 | Fair enough, I just thought I had to play devils advocate as we could end up only awarding prizes to people who are already here ;) While that's not necessarily a bad thing, I thought it would be worth bringing up. | |
Jun 5, 2012 at 3:15 | comment | added | Bob Cross Mod | @jmort253, if you're trying to add new people, you make it an entry criteria. Once you're over the line, you're eligible for all similar contests. The Diablo 3 Acts contest was a different one: do X and qualify for Y. If you want Z, you need to do quite a lot more. | |
Jun 4, 2012 at 22:25 | comment | added | jmort253 | Hi Bob, the demographic sounds great to me. It consists of people who most likely know what they're doing, but don't do this sort of thing for a living. +1 on that. As for the rep requirement, I was thinking maybe it should be based on rep earned per month/quarter/period. Take me for instance, I have 900+ rep but I don't think I've done much here in awhile in terms of Q&A, so would it be fair for me to enter? Although I hate to take myself out of the running, that might be something to consider ;) | |
Jun 4, 2012 at 22:18 | history | answered | Bob CrossMod | CC BY-SA 3.0 |